A little example I love gears one and two but would I go back and play them when the Xbox 'what ever' is out ?
Games created today are designed to have re-playable content but how far does this go?
I was having a convosation with Ryan (@blacksta2) were discussing Matrix and Grand Theft Autos series and a lot of these games completely own their predecessors that are created today.
I guess this has to do with the shire amount of time it takes to create games; the unique features are leaked or mimicked, sometimes even out done. The story and plot lines (I'm sorry a lot of people will disagree but I think these are crucial in a game) can be leaked over the internet through various forums and blogs. Perhaps the worst out of the issues I've listed is the hype factor, we all know that the more a game is hyped the higher the chance the game will be an ultimate fail... Haze ring any bells?
I hope to see more games with this re-playable content *cough halo wars* come out on our current consoles along with more classics coming back to XBLM and PSN.
No comments:
Post a Comment